For Week 1 in our #SomethingNew Series, we built an interactive Light Saber and 3D Cube.

It’s a lot easier than it looks (or sounds).

The Arduino is a programmable micro-controller based device, it is used for making devices and interactive objects that can sense and control objects in the physical world. It is the backbone of our system.

In this little system below, our Arduino is placed on a breadboard (let’s not sound too techy – a breadboard is just a perforated board used for placing electronic components). There are some sensors on the breadboard along with the brain, the Arduino. The Arduino can do cool stuff and in this case, it just gets your ‘motion coordinates’ in real time and passes them to the serial port of the computer. These real time coordinates are then represented on a screen using visual processing. In the first video, the real time motion along with your acceleration is shown as a light sabre, while in the second video, real-time x and z coordinates are used to rotate the cube on the screen using processing as well.

So basically you see, it wasn’t rocket science.

#SomethingNew Week 1: Interactive Light Saber

For Week 1 in our 2016 #SomethingNew series, we built an interactive Light Saber and 3D Cube using a Microprocessor, an Accelerometer and a few other fancy, not-too-technical stuff.

Posted by Grappleline on Monday, January 11, 2016

#SomethingNew Week 1: Interactive 3D Cube

For Week 1 in our 2016 #SomethingNew series, we built an interactive Light Saber and 3D Cube using a Microprocessor, an Accelerometer and a few other fancy, not-too-technical stuff.

Posted by Grappleline on Monday, January 11, 2016